SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Weapon/view_sledge.de $
// $Revision:: 5                                                              $
//   $Author:: Phook                                                          $
//     $Date:: 11/14/98 5:00p                                                 $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// View Weapon Model: Sledge Hammer.
//
// MODEL AUTHOR:
// ?
//

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/sledgeham
origin 0 0 -3
scale 1.2

// Base Model
sledgeham_base.sbm

// Skins
normal	    sledgeham_base.tga

// Normal Animations
idle        sledgeham_idle.sam   //FIX ME - Should these all be the same?
ready       sledgeham_idle.sam
fire        sledgeham_idle.sam
putaway     sledgeham_idle.sam

// Define model groups
// 
// Commented out since the group is NOT defined in the model.
// id 10 group tip bone barrel

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:

// Class Setup

// Client Sound Aliases

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

server fire first shoot
server fire first attack_finished

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Weapon/view_sledge.def     $
// 
// 5     11/14/98 5:00p Phook
// 
// 4     9/30/98 2:41p Joeske
// Added in formatting.
// 
// -----------------------------------------------------------------------------
